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Mechanics of Defect Evolution Library
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#include <NetworkLoopActor.h>
Public Member Functions | |
| NetworkLoopActor (vtkGenericOpenGLRenderWindow *const, vtkRenderer *const, const DefectiveCrystal< 3 > &defectiveCrystal_in) | |
| void | updateConfiguration (const SlipSystemTab::SlipSystemColorMapType &sscm) |
| void | updateColors (const SlipSystemTab::SlipSystemColorMapType &sscm) |
| void | setManualColor (const QColor &color) |
Public Attributes | |
| const DefectiveCrystal< 3 > & | defectiveCrystal |
| const std::shared_ptr< DislocationNetwork< 3 > > | dislocationNetwork |
Definition at line 54 of file NetworkLoopActor.h.
| model::NetworkLoopActor::NetworkLoopActor | ( | vtkGenericOpenGLRenderWindow * const | renWin, |
| vtkRenderer * const | renderer, | ||
| const DefectiveCrystal< 3 > & | defectiveCrystal_in ) |
Definition at line 59 of file NetworkLoopActor.cpp.
| void model::NetworkLoopActor::setManualColor | ( | const QColor & | color | ) |
Definition at line 427 of file NetworkLoopActor.cpp.
| void model::NetworkLoopActor::updateColors | ( | const SlipSystemTab::SlipSystemColorMapType & | sscm | ) |
Definition at line 437 of file NetworkLoopActor.cpp.
| void model::NetworkLoopActor::updateConfiguration | ( | const SlipSystemTab::SlipSystemColorMapType & | sscm | ) |
Definition at line 252 of file NetworkLoopActor.cpp.
| const DefectiveCrystal<3>& model::NetworkLoopActor::defectiveCrystal |
Definition at line 108 of file NetworkLoopActor.h.
| const std::shared_ptr<DislocationNetwork<3> > model::NetworkLoopActor::dislocationNetwork |
Definition at line 109 of file NetworkLoopActor.h.